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shaderMeister V1.1d for OSX, 32-/64-bit UniversalBinary

This is V1.1d of shaderMeister.

Changes since V1.1c

  • Finally ported over to OSX 64-bit. This is likely to require a new key, please send you registration data to us to receive it. Windows keys for the same dongle ID will work as well.
  • Consolidated the positions of the OK/Cancel buttons in the pickers and selection lists

Changes since V1.1b:

  • Fixed a crash bug in the Surface Exposure Node

Changes since V1.1a:

  • The custom preset directories would not overwrite the default ones as described in the documentation

Changes since V1.1:

  • Fixes to the preset system to make it more tolerant to directories and files others than presets in the preset directory.
  • Added the ability to define custom locations for presets
  • Made the warning when applying the shader more explicit.
  • Fixed an issue with the master handler reading beyond the settings designated to the plugin within the LWS

Changes since V1.0:

  • Added a LightGroup Node that affects upstream nodes connected to it.
  • Add a node for a single, global LightGroup. This is saved with shaderMeister and can either affect upstream nodes as the normal LightGroup Node does, or can affect the shaderMeister shading graph if it is enabled in the master plugin.
  • Various internal changes
  • Minor bugfixes to the order of evaluation of the inputs
  • Added a third party SDK, available upon request.
Information
Created 09 Jul 2010 19:25:08
Version V1.1d
Size 6,068.84Kb
Downloads 3,033
License
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